Monday, October 31, 2011

Will Video Games Kill the Novel?

That's the question recently posed by the Guardian.

From the post...

Instead my kids are part of the digital generation, born to the bip-bip-bip of Space Invaders and 80s electro-pop. Their world revolves around the microchip. If you buy a new computer, you can take it out of its box, plug it in and instantly you are sitting there, like Captain Kirk, at the helm of an enormously powerful machine that can take you anywhere in the universe. A modern computer can be your office, your communications device, your reference library, you can listen to music on it, you can make music on it … and, of course, you can play games.

To my kids, computer games are the most important thing in the world. In the same way that we might have waited for the new Rolling Stones album or the latest Clash single, my kids now wait expectantly for the new Fifa simulation, or the latest Gears Of War, and the amount of time they put into playing these games is terrifying to someone of my generation.

That's the important part, though. That is how they've rebelled. It is the thing they do that I did not do when I was their age. I do play a lot of games, but gaming has not completely taken over my life.

For my boys, games are more important than TV, films, music and books. Because, of course, games incorporate all of those elements so comprehensively and so seductively.

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