Monday, June 04, 2012

5 Games That Took Inspiration from Books


The list, care of Paste.

From said list...

3. Assassin’s Creed

The Assassin’s Creed universe draws inspiration from a number of sources, fictional and factual. Yet the driving force behind its story is none other than Vladimir Bartol’s 1938 novel, Alamut. Alamut, which rougly translates to “Eagle’s Nest,” takes place in 11th century Persia. In the fortress of Alamut, the prophet Hasan ibn Sabbah is preparing to take the nation with a small group of elite soldiers—his “living daggers.” Sound familiar? In the Assassin’s Creed universe, Alamut is a fortress under the control of the Levantine Assassins, the group living at Masyaf. Its leader is a man named Hassan-i-Sabbah. Even one of the game’s most recognizable lines, “Nothing is true, everything is permitted,” is lifted directly from Vladimir Bartol’s novel. Alamut and Assassin’s Creed split ways in terms of plot, but the core fundamentals are there.

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